HoangNhatAnh said:
And the price? PS4 Pro games run on a $250 system which last 4 - 5 hours? LOL, when? Also, don't you think New Switch with new Tegra chip will come out in 2020? Also, no Sony game can drive the sales of handheld like Pokemon, even the spin off sold gangbuster compare to Sony franchises both mainline and spin off. PS3 came out in 2006, vita is only a small fraction of ps3 power in 2011 with $250 price. Switch is 3.5 times stronger than ps3 with $300 price in 2017. In 2020, there will be PS4 Pro portable cost $250? |
Price could be $300 or less without much trouble at all with 4-6 hour battery life late 2019-2020. You could also see a Switch 2 by then potentially, but the Tegra SOC it will use will be a few years old just like in Switch, so Switch 2 would have similar performance, battery life, and price to the PS portable. The games, software, and marketing would be the deciding factors. The PS portable might even be slightly weaker than Switch 2 in terms of performance and battery life, but PS wouldn't really care as long as it's close enough, because they would also have PS4 SS at $199 and Pro S at $299. Having the portable at $250 would be the perfect price point right between PS4 and Pro. This would also help to extend the life span since the 100mil+ PS4 ecosystem would continue to grow steadily with a $199 console and brand new handheld/hybrid.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







