| HoangNhatAnh said: You clearly ignore all first party games on vita and none of them can sold as sixth as Pokemon X/Y. When combined all, they are not even half of X/Y sales |
Yes I did, for the same reason KBG29 explained, they were and are not the best PS can dish out, those are reserved for the console space, which is why having PS4 games on a handheld would be such a big deal, just like how having Nin console games on Switch is, right? I don't see why that matters much anyway, because what about all the fantastic major first party Nin titles that were on Gamecube and Wii U? Why didn't those consoles sell well with all those great first party games on them? Games may be important, but they are only a portion of the equation.
| TheBraveGallade said: First party? Lol. Sony's advantage was and is that most thitd party games come to it. With how power sensitive they are I don't think third parties would like a portable version of ps5. Also good luck with making the huge (in comparison to switch) 700$ ultrabooks into a reasonable size and pricepoint. |
"With how power sensitive they are I don't think third parties would like a portable version of PS5". Well there were a lot of people who swore that third parties would never port to Switch, let alone make dedicated Switch games, due to the fact it's a Nin product and it's weak performance, yet look how those predictions turned out. Same with all those other people who swore that Pro and XB1X would receive little to no support from third parties, unless they could charge for patches, and that hasn't come true either.
The parts in the Switch are mobile parts. Laptop parts are mobile parts. All you need to do it make a custom board to fit in the shell design and slap your parts on it. Oh, and make sure there's room for the battery. You don't need a large hdd/ssd, large disc drive, large cooling system, large keyboard, etc, that are crammed into that laptop which is part of the reason for it's size. The screen goes over the device, or flips up as well. If Nin can make it fit with semi-custom parts for the right price, so can PS. Heck, if PS shrinks the PS4 APU down to 7nm, and uses that for PS4 SS, they can also use it for the portable. They might even be able to use some of the other parts as well, leading to massive savings when buying in such high bulk levels, allowing for an even lower PS portable retail price. That would also allow for that PS device to have at least 3 year more advanced battery tech over Switch.
The question isn't whether it's possible on the hardware front, it's more so the software, games, and business plan. These may be bigger hurdles than we think, depending on the final hardware design. The business plan alone may be something PS doesn't want anything to do with, who knows? If they want to do it, they most likely can, the question is do they want to?
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







