FishyJoe said:
Huh? How is this possible?
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Because more money is made per game sold.
Each 360 game costs 60 dollars. Of the 10 additional dollars per game, about 4-5 of it goes to publishers (2-3 goes to MS/Sony, as their royalty fees are higher. Another 2-3 goes to retailers, who get a larger share of the profits).
So if publishers are making 4-5 dollars more per game, that's an additional 4-5 million dollars per 1 million copies sold. The more a game sells, the more additional revenue is accrued from the increased cost of each copy. At 5 million copies, you're at 20-25 million additional revenue; at CoD4-level sales of 10 million, you're at 40-50 million additional revenue that simply would not exist if it were a Wii game.
In short, a game that sells 10 million copies would need to cost ~40 million less to develop to make more money on the Wii; that's a conservative estimate. As such, it's reasonable to assume that the giant, AAA games like CoD, Assassin's Creed, Gears of War and Halo make more money on the PS3/360 than they do on the Wii.
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