| Bodhesatva said: That's a strawman, Kasz. I never said they sold exclusively on graphics/tech; even in the case of Epic, I said they "partly or largely" sell on graphics/tech. This isn't black and white. We all have our priorities. Some people, like me, place very little emphasis on graphics and much more on gameplay; others place some emphasis on gameplay, some on I/O, and some on graphics; some put a large emphasis on graphics or "immersion," and less emphasis on gameplay and I/O. I largely agree with Sullla, by the way. I think there are missed opportunities on the Wii; I just think the situation a lot less obvious than "put all your AAA games on the Wii and you will see the sales!" One other thing to consider is that a game that costs 20 million to produce on the 360 and sells 5 million copies makes more money than a game that costs 10 million to produce on the Wii and sells 5 million copies. Therefore, the AAA games that sell 5-10 million (like Gears or CoD4) are particularly profitable on the PS3/360. This is one of the things discouraging blockbuster development on the Wii.
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Huh? How is this possible?







