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Erik Aston said:
Kenology said:
Basing these so-called "third party struggles" on the performance of one Boom Blox game = epic FAIL.

No, no, no. It's based on Zack and Wiki, No More Heroes, Okami AND Boom Blox. You know, the type of game that sold multiple millions of copies on every other system in history.

BTW, why should third parties "compete with Nintendo"? It seems to me most of the top third party games on Wii don't directly compete with anything Nintendo has on the platform.

Care to elaborate?  Wait, I'll do it for you.

 

Z&W - point and click games never were big sellers and Capcom saidit surpassed their sales expectations.

NMH -  Best selling game from the developer in history and surpassed theirsales expectations.

Okami - PS2 had an install base of 110 million when released and sold how many?   So you expect a 2 year old port with minimal advertsing and 1/6th the install base to sell in the millions?  It soo surpassed publisher expectations.

Boom Blox - Poorly advertised and not even close to being done selling.

 

Do you know what publisher sales expectations mean?  It means based on the install base and marketing budget, how many they expect retail to purchase.    If they expect X amount to sell, then anything above it is fantastic.   Your problem, and this whole thread in general, is that you're comapring arbitraary figures with no context to sales expectations from the publishers.

 

Let's say publisher A expects their game to sell 100k and it actually sells 200k.
And publisher B expects their game to sell 500k but it actually sells 400k.

 

Guess which one is a success and which one is a bomb?   The 200k unit is a bigger success than the 400k unit despite the actual unit sales.

 

Not every game is an apple from the same tree.  

 



The rEVOLution is not being televised