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V-r0cK said:
Something's not right. Zelda BotW only sold around 4M copies. Why are there 6M Switch owners that do not own this game??

Zelda on Switch was at 4.7 Million as of the end of September, it will have sold much more by the time this 10 million mark was hit.

Speaking as a Switch owner who didn't buy Zelda for it, my reasoning was simple; I already owned Zelda on Wii U.

CrazyGamer2017 said:
Good for Nintendo, but not good for those who care to have better hardware. If one can expect flaws in one's system of choice to be improved on the next time they release new hardware cause they want to keep motivation of people to buy it, well Nintendo does not have to worry about that. Why improve hardware, just create new concepts (which is fine, don't get me wrong on that) Why improve current flaws? People are going to buy the machine anyways.
Examples: Why better battery life? 3 Hours for games like Zelda is fine, people buy it regardless, Why choosing better CPU's and GPU's. The Tegra 1 chip chosen was already outdated by the Tegra 2 chip when the Switch was released. But Nintendo still went for the inferior Tegra 1 and did that stop the sales? Nope. Why making a home system, a dedicated one I mean? People don't seem to care about that, they seem to think some kind of cross system is the same as an actual home system. About chatting, everybody including some Nintendo fans agree that their solution to chat in online play using cables and a smart phone, is bad, really bad but does that stop the system from selling? Nope, so why even bothering to implement a simple chatting system as you see on PC/PS4/Xbox? No reason since people buy it anyway. Ok then at least this hardware means a cheap retail price? Nope, it's as expensive if not more expensive than other systems that are way more powerful like the PS4...

Bottom line is that the only true winner here is Nintendo, fans not so much and hardcore gamers, not at all.
Too bad cause I would have loved to one day explore the realms of BOTW or play Mario in his Odyssey or play that 4th episode of Metroid Prime as I really enjoyed the first 3 episodes back when I had a GameCube and later on a Wii. My hopes so far were that one day Nintendo would make better hardware that would bring their games to modern day graphics but Why would they do that? What motivation for them to do that? There's always a slim chance that they do cause no one can tell for sure what will be done in 5 or 10 years from now but the chance is small really small...

Speaking as both a fan and a core gamer, I consider myself to be a winner in this; I'm getting to play awesome games like Mario Odyssey, Splatoon 2, and Xenoblade 2, and since the system has a bright future thanks to its design, I'll be able to enjoy robust software support going forwards.

On the other hand, if Nintendo had made a dedicated console and a dedicated handheld, there would be far fewer games for the former as Nintendo's development teams would be split between the two instead of focused on one device, and since there isn't (and never has been) room on the market for three similar systems to flourish, the console would be pretty much a guaranteed flop and as such would suffer from the same miserable software droughts as Wii U.