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Pillertriller said:
hunter_alien said:
Just played the Beta now (only the tutorial an single player missions as I could not connect in multiplayer for some reason). I was never a massive MH fan, but did play a couple PSP and 3DS versions and the Wii (Tri) version.

- Love the new visuals (finally the game looks better than something released during the PS2 era).
- Controls are roughly the same, with issues and all. The combat still feels a bit slugish for my taste but the camera control is at least far better.
- Helping felines are a huge plus
- Fireflies make tracking pointless... feels a bit like hand holding for me
- The story will be a pointless filler just like in 4
- Massive amount of content was given and this is obvious from the Beta as well
- Levels seem highly dinamic when it comes down to monsters. There are plenty of smaller bugs and weird behaviour, but that was always the case with MH. Never the less environments are a HUGE step up.
- No in-level loadings

All in all IMO it looks like a pretty big leap in the right direction. If there was one thing I did not like, it is the firefly tracking. It makes things way to easy and I am in no way a hardcore MH player.

The fireflies are ok somehow. I would love it to track monsters like in mh1 with paintballs and so, but without these fireflies it would be to hard with only 20 minutes time to hunt them down. But like you said it feels like hand holding, throw paintballs at the monster would be cool after you found them..

Agreed. Hwll I would be more than OK to have the hunt times doubled as well and maybe have more hidden clues scattered around. From what I have seen from the first trailer I taught that we will have far more telling signs from the environment to track the monsters, but in this beta it lacked almost completely.



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