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pokoko said:
I'm doubtful. Diehard Nintendo fans will still buy them up, even if they are a relative failure for their original purpose. If demand drops, Nintendo can simply throttle the supply, thus making them "collector's items" and upping their perceived value.

There is also the ugly chance Nintendo might give them more in-game value to counteract falling demand, as well, which would mean more and better locked content.

Nah you have some times were its weird but for the most its not as bad as you think. Look at SMO for example, that was easily the best game to do what you said. A 10mil seller and they had 3 amiibo to come out with it. And all those 3 did was unlock something that comes out (outfits) after you beat the regular campaign