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France charts (the top 20):

I'm not sure, but now the poster says that these charts are value charts and not units charts. Which can explain the first rank of wii fit, but not the rank of rockband, because, it's the game only which is charted (game and musical instruments sold separatly). If it's true, it can explain why time crisis 4 was easily in the top 20 some weeks ago, but even if it is write in this sentence:

NB: À propos de la méthodologie employée : le Hit-parade en Valeur Loisirs Interactifs est un panel non extrapolé constitué à partir d'un échantillon de 1.690 points de ventes, dans lesquels GfK relève l'ensemble des références vendues dans la semaine.

i'm not really sure, it's a value charts.

http://www.gamekult.com/blog/marchiavel/

1.Wii FIT (Nintendo) Wii (-)
2.MARIO KART Wii (Nintendo) Wii (+1)
3.GRAND THEFT AUTO IV (Take Two Interactive) PS3 (-1)
4.GRAND THEFT AUTO IV (Take Two Interactive) 360 (-)
5.Wii PLAY (Nintendo) Wii (-)
6.MARIO KART DS (Nintendo) NDS (-)
7.NEW SUPER MARIO BROS. (Nintendo) NDS (-)
8.SUPER MARIO GALAXY (Nintendo) Wii (-)
9.PROGRAMME D'ENTRAINEMENT CEREBRAL (Nintendo) NDS (+5)
10.MARIO & SONIC AUX JEUX OLYMPIQUES (Sega) Wii (-1)
11.MARIO & SONIC AUX JEUX OLYMPIQUES (Sega) NDS (-1)
12.PROGRAMME D'ENTRAINEMENT CEREBRAL AVANCE (Nintendo) NDS (+8)
13.MARIO PARTY 8 (Nintendo) Wii (-1)
14.PRO EVOLUTION SOCCER 2008 (Konami) PS2 (-3)
15.HAZE (Ubisoft) PS3 (E)
16.ROCK BAND (Electronic Arts) 360 (E)
17.CEREBRALE ACADEMIE sur Wii (Nintendo) Wii (-4)
18.MARIO PARTY DS (Nintendo) NDS (-3)
19.BOOM BLOX (Electronic Arts) Wii (E)
20.POKEMON DIAMANT (Nintendo) NDS (-3)