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Peh said:
Cerebralbore101 said:
I just finished reading Destructoid's review. They had small nitpicks here and there about the progression system. I guess you have to be rich at certain points in the game to progress. Oh, and there was a complaint about how the game isn't 100% open world like BotW. It still got a solid 8/10 from them though, because Chris Carter is a great reviewer (he does 90% of their reviews).

Metro Game Central even managed to give it a 7/10, and they hate JRPGs with a passion over there.

Also, the game is sitting at 86 on Opencritic now.

How can you complain that it isn't as open as botw? I don't know what he is expecting from a story driven game.

Also, the Monolith said that it won't be as big and open like XCX.

Ever try walking around the world in XCX? It takes hours, and the characters move quickly. Yes I did it just to try it. I have yet to try in BotW, but I’m guessing it’s probably not even close, Link walks a little slower, and Xenoblade has a much longer path around much more land. But Zelda has an easier path though, so that screws the calculations more; it’s essentially a big rectangle with a lot of open lands, while Xenoblade has a very windy coastline (when you can get to it on foot), much of the travel is along rugged terrain as well.

Either way, XCX is monumentally huge.

Last edited by Jumpin - on 30 November 2017

I describe myself as a little dose of toxic masculinity.