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Mr Puggsly said:
Ruler said:

Thats subjective for many people. For many people a nice looking skin is more important than boosters that upgrade your charcaters stats,  the Microtransactions in SW BF2 also arent effecting the singleplayer.

 

It didnt change the fact that we had an explosion of lootboxes in recent times, there is only so much you can boycott and rage if all developers do it. SFV suffered a backcklash because of luckluster content during launch not because of its way how you unlock new characters.

This explosion of loot box content is a fairly recent thing. Its really been put into practice and gamers are complaining when its been poorly implemented. The biggest offenders are recent gamers. I guarantee this will impact future titles.

SFV has gotten backlash from where it started, the time required to unlock content, and the prices to unlock content. The cheapest fastest option is buying the upcoming 2018 release that has much of the essential content unlocked.

I'm not a fan of what Gears 4 did however. It has an expensive map pass and loot boxes. I would prefer is developers stuck with one. However, my preference is only aesthetic content is sold because it simply doesent matter but nice to have.

It doesn't take much time to unlock Characters in SFV. FM is easy to gain and you'll have surplus unless you start spending FM on stages and story costumes. With each character you get, you more easy access to FM. Having to spend 40k FM on Story costumes is BS in eyes, but the characters themselves are easy to obtain.