DonFerrari said:
And have the lack of license prohibit anyone from making a football game or just can impact the sales? Last I remember Fifa Street and the basketball version both did great without having any license, Mario Strikers also did well. PES and Winning Eleven done good. Gen 6 Soccer game had no license at all and still were hits.
Is that the contract no one ever saw but claim to be true? Or do you have a copy of the contract? Define how the contract put viable platform... all cellphones, Ouya, PS2, Mega Drive, and several others can be seem as viable... or low sales (like 110k on Switch) can be seem as non viable. And NFL should shred the contract and stop making money because? And are you also aware that the NFL (or also FIFA) doesn't have the rights over the teams, players and stadiums right? So they also need to make deals with other entities to use their image. Also funny enough in Brazil people were modding PES to have Brazil teams and championship and selling over here as well. |
Name 1 American Football game released after 1990 that sold well without the NFL license. There is a reason that Take-Two completely abandoned releasing American Football games after losing the NFL license. They gave it a go with All-Pro 2K8 and saw their sales drop off a cliff. Madden used to have competition for American Football video game sales. No American Football game has sold over a million copies without the NFL license. With EA holding exclusive NFL license, it now has a monopoly on the genre.
I think Midway might have been the last to even try, and here was the reception:
| Pos | Game | Platform | Year | Genre | Publisher | North America | Europe | Japan | Rest of World | Global |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Blitz: The League II | PS3 | 2008 | Sports | Midway Games | 0.11 | 0.03 | 0.00 | 0.02 | 0.15 |
| 2 | Blitz: The League II | X360 | 2008 | Sports | Midway Games | 0.08 | 0.01 | 0.00 | 0.01 | 0.10 |







