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Jumpin said:
reviniente said:

The Wii U was exponentially better than the Wii, yet the mob wouldn't have it.

The Wii U was a stop gap console. A majorly overpriced controller that didn’t add anything, the offscreen play was pointless since the range was too short, the dual screen play was pointless since (unlike the DS) you can only look at one screen at a time. Not to mention, it had far fewer games and somehow ended up having more cheaply made shovelware ports than the Wii, not one killer app. Also, Nintendo didn’t get the OS right, it was slow, convoluted, and bloated with broken/unsupported features. On top of that, it was ugly.

The Wii had a sleek design, speedy and intuitive interface, a strong software lineup with several killer apps, the best back catalogue, and the addition of IR and motion control options created a huge market that helped sell 100 million consoles and nearly 1 billion pieces of software at retail alone.

The Switch is basically the Wii U done right, learning from the Wii concept of making something attractive that a lot of people want, and with actual killer apps.

Are we talking business strategy or ? Because I've been gaming since the early 80's and the Wii U was 10 times better than the Wii for me. The Wii was a waggle fest of casual bullshit. Sure, Wii Sports was fun to play with kids and gramma, but every single major title released had horribly unresponsive motion controls jammed up their asses which totally ruined most of them. Mario, Zelda, Metroid, Mario Kart... it was like, hey, like those 1:1 controls from the Gamecube era? Well, here's some motion controls kids... enjoy the fuck fest!

Wii U, on the other hand, was back to buttons. Motion controls for most of the core titles were optional. That alone made it the better "core" console for gamers imo.