Ljink96 said:
Pokerides aren't vital. HM's were terrible, Alolan forms were cool. I'm more talking about the scenarios of Pokemon and the story which are trying too hard and they end up not being that interesting. Pokerides just seem very cheesy and kind of disrupt that raw connection between trainer and Pokemon that I felt Pokemon HMs offered. I just feel HMs made you build a skillset a bit more cautiously and that consequence helped add to the reality of the game. Now, Pokemon was never a hard game per se, but it's become easier and easier as they make it more and more convenient for the player. |
Theyre vital as they replace HM's which were bad game design to begin with. They still suck. They weren't even initially intended to begin with and were only added as a technical limitation. They can easily personalize the Pokeride w/out forcing people to use the clunky and bad HM system
| Megiddo said: Having HMs be non-removable and having TMs be one time use made the game more of a challenge. To say so otherwise is nonsense. Every generation Pokemon gets easier and easier. |
That's not a challenge, it's bad game design. Bad game design making a game harder isnt a challenge but rather a crutch. They were never hard to begin with. Why do people think Pokemon needs to be "harder"? It was literally never difficult XD If people want a "challenge" they need to play the meta-game








