mZuzek said:
Darashiva said:
#42: A robot works inside a massive clock-like contraption to fix time paradoxes while his friend travels around the galaxy looking for him.
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Hm, I assume this would be a Ratchet & Clank game? No idea which though, I never played any.
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You got the correct series.
Cerebralbore101 said:
Darashiva said:
Time for a write-up for the next three games on my list, and hints for the three after those.
#47 Nier Previous Year's Rank: 40

The original Nier was one of the most surprising games I had played up to that point in time, even after I had already played and liked Yoko Taro's previous two games, Drakengard 1 and 2. Nier also happened to be the continuation to one of Drakengard's five endings. While the gameplay in Nier isn't anything exceptional and the graphics do show the limits of the budget a bit, it is the excellent story and characters, and the wonderful music that truly makes it such a memorable experience. It's a flawed title, but one I absolutely love, and I couldn't be happier that this year we got Nier: Automata, and that it turned into a genuine success.
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I think I may need to add this one to my collection. How does it stack up compared to Neir: Automata? How does the combat work?
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It's not as well designed on the gameplay parts, although the boss battles are a genuine highlight in my opinion. It also throws some surprising twists at the player at times, such as a dungeon that's basically an old-school text adventure of all things. The main issue with the game in my opinion is that it just drags on for too long. Nier would have been perfect at around 20-25 hours, but there's about 10 to 15 hours more to the game, unless you completely ignore most of the side quests. It's still worth playing for the story and characters. Especially if you can find it cheap somewhere.