TWRoO said:
EEPiccolo said:
Using the weekly historical data here on VG chartz, at 30 weeks into the PS1 lifespan (June 25, 1995), it had the following numbers: cumulative hardware: 962,377 cumulative software: 3,896,557 This results in a cumulative attach rate of 4.05
The weekly Wii data for June 24, 2007 shows: cumulative hardware: 2,838,463 cumulative software: 6,644,098 This results in a cumulative attach rate of 2.34
Obviously the PS1 is higher as others in this thread have guessed. I'm too busy to do it right now, but now I'm curious to see how all the other consoles have done at the 30 week mark. Hopefully I can do that tonight.
And though this should be obvious to anyone paying attention to the thread, I'll state it anyway. This is Japanese data, not worldwide or US or anything else. |
i just did that, so i now think the sources theory must be right, because;
attach rate for consoles at 30 weeks, launched after 96.
Dreamcast- 2.714
360- 2.606
GC- 2.460
Wii- 2.34
N64- 2.012
DS- 1.873
Xbox- 1.854
Ps2- 1.646
Ps3- 1.374
Psp- 1.350
GBA- 1.316
so it, cant [or shouldnt] be that either.
wow the ps1 attach rate is huge for 30 weeks, the only one over 3 and it's even over 4 |
And these are now the japanese numbers, which was the case?
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.