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I’m not at all afraid of DLC, and am in favour of dev teams getting extra money for extra work. What it means in the end is more money going into the initial pitch of the game to consumers because they know they can make a platform out of it if it sells well. People who want extra stuff can spend the extra money, while everyone else can enjoy a bigger and better base game than they otherwise would have had.

Remember how disappointed everyone was that they didn’t do that with Mario on mobile. When the game was done, it was over. No one else spent more money on it because there was nothing more to spend on.



I describe myself as a little dose of toxic masculinity.