AngryLittleAlchemist said:
"And no, I don't bear a grudge against you. But you keep saying these things, and I keep having to write these responses I don't want to write." Holy shit, I didn't even say it this time! Literally didn't even mention it. Lol. You're reading too much into my comment. You are trying so hard to act like he has some great point and that i'm the epitome of the stupidity he's battling against - it's not like that at all. My original "smart ass" comment was, guess what, supposed to be a smart ass comment. And it was a correct one, with a point that was easy to understand and communicate. You replied to that comment by saying that i'm exhibiting exactly what he was talking about. The irony is that I never even mentioned frame rate or resolution until I replied to your claim. So if you want to say I am a "caricature" of what he's describing now? Go ahead ... but in context I only provided those points because the conversation was furthered and you, not me, brought up resolution and frame rate. I know you know this, so I don't understand why you're making this into some huge battle about how I'm a smart ass or how he's right and I'm just a caricature of what he's fighting against. We don't have to talk like that, man. It's just a conversation worth having. My stance has always been "good job on the port, happy it's on the console". Not "this is terrible because it's x frames and y resolution!" I know you won't do me the curtsy of believing this, but I'd actually like to think on this topic I'm fairly nuanced. I can argue against a stance and a developer's statement, and still agree that the port was worthwhile. I do think it probably delivers on the DOOM experience. That's great, and I'm happy for Switch owners getting the ability to play it. I have it on PC, and I think this is one of those games that doesn't personally benefit from a handheld format. So I'll skip it. But it's a decent port. And yes at the end of the day fun is what matters the most. But it's not like resolution or frame rate don't matter. The latter especially does effect how fun a game is, especially a game like DooM. All I tried to say was, of course he'd say that, he wants the product to make money. At the end of the day, that's all that matters. His statement holds some accuracy, but it is also severely overblown and overshadows what benefits a better frame rate or resolution could provide. It's not just some small insignificant thing that some people are too anal about, it's a real concern. It's so hyperbolic, that I'd wager quoting it in a forum to make a point is useless. |
| AngryLittleAlchemist said: Pretty unexpected for a developer delivering a game with low framerate and low resolution to say that. |
It's also pretty clear the dev was airing a personal grievance, on something he actually feels quite passionate about. So I'm not sure why you seem to believe it's just him trying to sell his game.
They delivered Doom last year with a great framerate, and great visuals, and probably never expected they'd be porting it to a handheld. Expecting them to have a version ready that could have complete parity with PS4/Xbone is just unreasonable.
I'm not sure why you're using this as fuel for your crusade, when it's obvious they're quite devoted to bringing the best possible versions of their games they can. But they're also not miracle workers.







