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Pemalite said:
EricHiggin said:

Buying in bulk, is buying in bulk. Saying they couldn't get a better deal on 3.5", but could on 2.5", doesn't make sense from the manufacturers side. It's not like 3.5" is being phased out or anything like that. A 3.5" HDD could not fit inside the OG PS4 as it was designed, so it meant either a redesign, or a 2.5" HDD.

I never said anything to the contrary.

You said "However Microsoft and Sony are buying in bulk and might have negotiated a price that consumers wouldn't typically see." Which was in reply to me asking why they wouldn't choose 3.5" since it's cheaper. Which means if 3.5" is cheaper than 2.5" already, then a deal on 3.5" would be even better than a deal for 2.5". They still chose to go with 2.5" though. Cost could not have been the main factor in the HDD choice, but it is a factor of course.

EricHiggin said:

If PS and XB are so worried about noise, space, consumption, and heat, then an SSD would be way better than any HDD next gen, if the right price can be met.

That is entirely dependent on costs of course.

I wouldn't say entirely, but yes.

EricHiggin said:

XB may have just went with DDR3, because XB1 wasn't directly focused on gaming, plus that was the norm for APU's at that time.

Not the norm for APU's at the time? Common. You need to do better than that.

The Playstation 4 uses almost the same technology as the Xbox One, released around the same time, likely started it's development process around the same time.
It used GDDR5.

The PS4 did. All other devices that had APU's used a pool of DDR3, just like Intel's SOC's. Those other devices are multi use, much more like the XB1. The PS4 is much more so a dedicated gaming device. Dedicated GPU's typically use GDDR5. Also XB1 eSRAM.

EricHiggin said:

I remember reading that the PS decision was not quite as last minute as some may think, so GDDR5 supply may have been locked up so XB couldn't even use it even it they wanted to.

There was some concern over GDDR5 supply.
Anandtech had an article on it.

There were quite a few article's that pointed at different reasons. Can't be sure how much truth and how much effect.

EricHiggin said:

That or XB would have possibly had to pay more and wait longer to launch, while building up GDDR5 supply, which they probably didn't want to do. I remember reading about all of the XB1 updates and add on software after launch, that made many wonder if the XB1 was rushed to some degree.

Just way too much to take into account at the moment. Storage for PS5 could possibly be what RAM was for PS4. A big surprise.

Certainly not a rushed console with the eSRAM and over engineered cooling system.

Just because the engineering and samples may have been ready, doesn't mean the system was ready to launch. They were playing Scorpio earlier this year, yet it just launched.

Comments in bold. 

Again, way to many what if's, and not enough known's. For me personally anyway. I hope I'm pleasantly surprised.



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.