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killeryoshis said:
curl-6 said:

I actually enjoyed the motion controls in Retro's DKC games; bashing up bosses and barrels or smashing parts of the environment by drumming the Wiimote and Nunchuk felt quite satisfying. Shaking to roll didn't add much, but I never found that it detracted from the experience either.

I am surprised anyone likes the motion controls Donkey Kong. They are too intrusive for my taste.  I don't mind them on things like bosses but 99% of the time I just wish it was mapped to a button. A fast paced 2D platformer just does not benefit from this. Also no classic controller support? Seriously? The classic controller is bascally a snes controller with handles. 

But yeah I am someone surprised actually likes it. I guess this is why the option to turn off motion controls is necessary sometimes.

I'm a pretty kinetic person, the kind of guy who was already leaning left and right in his seat when playing Starfox back in the day. My physical movements translating into on-screen actions just feels good, like smashing open rocks in DKC Returns by hammering the controllers.