I've never bought the rhetoric that publishers need to add microtransactions and other monetization features into video games to counter the high costs of making video games. If they are unable to make a profit without such practices that only tells me that the company is poor at managing their game development and marketing costs.
It also sickens me how things like lootboxes are becoming increasingly predatory as time goes on. The most recent example are the lootboxes in CoD:WWII, where they actually drop down from the sky in front of other players who can then watch and see the items you get from opening them. There's even an achievement in the game for watching other players open 3 lootboxes. It's just a shameless marketing strategy to get people buying them when they see other players get cool items.








