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Bofferbrauer2 said:

 

pokoko said:
A business attempting to gauge a market before jumping in?

That's just awful. How dare they.
ryuzaki57 said:
Looks like the Switch audience's interest in FIFA wasn't sufficient. But actually, why mobilize an entire dev team for 1% of sales? EA is just taking the rational conclusions for its business.

Yeah, because gauging with a gimped game will always do well and show off exactly what the players want (a non-gimped version of the game, but that certainly never the conclusion they'll draw)

Besides, it's not like swapping a couple of players around in the game and slapping a 19 on the package would be very expensive now that they have an engine for the Switch version.

That's exactly what EA did with the Wii U.

It released Mass Effect 3 as a $60 for a port of a game about a year old, on top of releasing the entire trilogy + free DLC all in one $60 package on other consoles and PC within the same week of ME3 for Wii U. It released the previous year's version of Madden with nothing more than a roster update.

The only EA game for the Wii U that was an honest effort was Need For Speed: Most Wanted.