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I totally expected this to happen, but not this early. I mean, it's not like Switch cartridges are that expensive, are they? Why not go for the higher capacity ones? Will other devs see cost-effective going for cartridges of higher capacity? Even if devs perfectly cram a game inside a 32GB cart, what will happen when there's an upcoming massive patch for that game? Many gamers will be content by buying more and more SD cards, will they?

Will situations like this one repeat in the future? Games are supposed to be optimized for these situations. WWE games have never been known to be properly optimized. I know because I've bought nearly all of them.

Last edited by Mr_No - on 01 November 2017