mZuzek said:
Yeah, I hadn't thought of it that way. It'd be possible for them to go crazy on a new artstyle out of a creative choice, but OP is implying a situation where they'd do it because of hardware limitations, which is quite nonsense. The original Metroid Prime was realistic in 2002 and it still looks good, so they shouldn't have an issue making it look really nice today. |
Oh Metroid Prime is a beautiful series for compensating for power. Because it takes place in canyons an caverns, it allows you to push more detail up close in the confined spaces. I mean, Doom has a similarly broad level design style and it has realistic visuals. Metroid Prime would be made for the Switch, meaning much more optimized for the system.







