That Capcom damage control. The games that you've brought to the Switch don't really need tht much manpower (an improved 3DS port, a RE Revelations port, a port of the decades old Street Fighter II...). Which of your big Switch projects is taking all that manpower and time? Even Konami managed to bring a quick new Bomberman game! And they had almost no quality manpower left after their purges, downsizing and controversies!
Last edited by Darwinianevolution - on 30 October 2017









