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GoOnKid said:
MajorMalfunction said:

Sony made the platfrom and were the first to target the now huge 18-35 market. Sony didn't make those games themselves, but they set them up for success. If Nintendo did the same, and with similar commitment, they could find an audience for those kinds of games too.

No Sega was first. Sony simply didn't imply any restrictions towards 3rd party games and this led them to make whatever they saw fit. Mature games have always existed before, too. It's not like they just magically appeared when Sony entered the ring. And violent games gain attraction by shock value, that's a simple yet effective method of getting people to talk about stuff. Nintendo just has a different philosophy as they rather want to attract by fun.

Basically I also want some of those games on Nintendo platforms, too, because variety is king. We share the same thought here. But Sony didn't do shit actually back in the days. That's what I wanted to mention here.

They secured GTA as an exclusive. 

Soundwave said:
Agreed Sega was first in targetting older players. Even Nintendo was doing it before Sony ... Killer Instinct, GoldenEye, Ken Griffey Jr. MLB, Star Wars ... these things were already happening at Nintendo before Sony was really anything in the business.

And they were targeting teenagers/adults with the "Play It Loud" marketing, clearly copying Sega but that too was pre-Sony.

Nintendo backed off that and went a more kiddie route with GameCube, particularly after Iwata took over.

Can we agree that Iwata misread the market?  With the benefit of hindsight, mascot platformers and the like are dead if you're not named Mario.



Currently (Re-)Playing: Starcraft 2: Legacy of the Void Multiplayer, The Legend of Zelda: A Link to the Past

Currently Watching: The Shield, Stein's;Gate, Narcos