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Pemalite said:
curl-6 said:

I can see your justification for Ocarina of Time, given that the N64 was strong hardware at the time, but I can't find any post where you explain why Twilight Princess specifically gets a pass when it was more technically outdated in 2006 than Botw is in 2017.

To be fair in 2006 the 7th gen consoles were only just getting started... And most 7th gen games looked like a cleaner 6th gen title.
So games releasing for 480P consoles (Cube and Wii) still looked okay by comparison.

I say "by comparison" as I am a PC graphics snob.

curl-6 said:

Well, I personally don't value portable play; my Switch stays entirely in its dock and I use it as if it were a home console. I too prefer to game while relaxed on my couch in the comfort of my own home.

That is exactly how I would use it. I don't have time for mobile gaming... Which is why I am hoping for a Switch TV at some point that ditches all the baggage like the Joycons, Screen, Speakers, Battery and so on and sold for a cheaper price.

Personally I reckon both Botw and TP look(ed) fine for when they released; clearly far from cutting edge, but nice enough.

And yeah, while it wouldn't matter to me as I already have one, I do think Nintendo should do a super-cheap non-portable model. Without a screen, battery, etc they should be able to get it down to like $200 USD, maybe less if it launches once the main model has dropped in price. I think they'd be a niche for that.

Pemalite said:

However... The SNES was also pretty class-leading in terms of hardware at the time, only Arcades pushed ahead.

Gamecube was a beast at the time too. I remember very few games that gen that wowed me as much as GCN games like Rogue Squadron 2 & 3 or Resident Evil 4. Even N64, though limited by carts, was still robust hardware for its gen.