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Chris Hu said:
DonFerrari said:

Because probably racing in itself have a smaller following on consoles at the moment or the cost to do top notch racing games can't justify under 1M sellers, and considering FM being top on X1 sells about 2M and FH sells 3-4M there isn't much market for risk games.

It's funny that all Forza fans defend that Motorsport is much better, have better reviews, simulate better, but when we go out of reviewers as you put professional coverage is better for GT. Also with FIA license, GT Academy, Kazunori persona, participation on car events, etc.

Yep I'm curious to see how the new take on GT will be understood. GT also have a much bigger following in Europe, and perhaps X1 being weak on Europe this gen contributed to Forza doing worse.

Ugh, no Inside Sim Racing totally hated GT6 and I don't think they where huge fans of GT5 either.

The reasons being? And they liked FM5 and 6 for the reasons?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."