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John2290 said:
I just played the beta with a controller, it feels weird. Unlike GT, unlike any of the sims of recent years, unlike the arcade racers. I like it but I'm afraid to whip out my wheel for it as I think it's all going to fall apart after that, If I had to compare it to anything, my first impressions were correct, it's like a GT/japanese version of Project cars with a new take on how the cars feel around corners and tracks with not much texture however it works somehow, It's not going for realism but a balance between it and arcadeness like always with GT.

One thing is for sure, this is the prettiest racing game on console hands down. one of the best looking games on ps4 too even on the OG and the system menus and some parts of the interface have a very nostalgic GT feeling to them. Right down to the AFK cutscenes and slideshows.

AND THE MUSIC! WOW. So GT. And they finally fixed the cars sounds to some degree, they aren't supurb (some are) however it's such a drastic improvement over gt5 and 6 this deserves praise. I take back much of what I said before release, it's not the disaster I thought it would be. I'll def be getting it, not right away but I will pick it up first month.

There's much to be disappointed with here, bouncy car collision, flat tracks, not much visual damage, Always online, no dynamic day night cycle or weather, not much of a single player aspect (hoping this is just the beta) and so on..

I'll update this after i spend two or three hours with my wheel tonight.

EDIT:I'm really finding it hard to determine how to approach the AI, the bouncy car collision can ruin a lap as if i'm in a corner and someone sneaks up on me I'm more afraid of getting bounced into a wall rather than the AI taking my place. I can seen this leading into real shitlord tactics online.

 

I initially had problems with the default controller settings as well. It somehow felt as if the dead zone was considerably too wide, so after I had upped the force feedback to max ( which still feels a little bit too weak due to the DS4s weak rumble motors) I upped the controller sensitivity quite a bit which perfectly solved the problem.

Now I was able to drive the M4 around pulling long drifts with a big smile on my face. Haha I find the game loads of fun, it just feels great and just looks incredible. Honestly, even on my base PS4 I’d have problems to even find a game on PC that looks close to that at the same resolution...hell, even higher resolutions, it just looks so life like at times, nearly photorealistic. Incredible they can do this with 1.8 TF and a 6 year old laptop CPU.

The physics have made a huge step up. I’ve even heard several guys, even PC sim people compare it to pC2 and AC, saying it feels pretty close with a wheel. Sadly didn’t have a chance to try one yet. They even said one could really call it a sim now, at least physic wise. Just a little bit more forgivable, which actually mirrors my own impression.

The bouncy bumper physics are my main gripe as well though. It feels very GT though, so not sure if they’ll touch that.

The music is indeed amazing...it feels more modern and sophisticated this time, just like the amazingly slick UI, museum, scapes, Brand Central and the whole presentation. Those classic GT sound effects still bath me in nostalgia all the time and make me feel like a little boy...haha..The whole game just has a certain elegance and soul all other racers lack. It’s pure car porn for sure.

I’m actually not too bothered by the lack of a classic GT mode. There seem to be a lot of additional missions in the full game and Im fine with generating my own events..I just wish they’d add possibilities to further customise those, like creating series of races, more specific car selection outside groups etc. 

I actually kinda like that new approach, to thoroughly educate the driver before he can fully embrace the online mode. It’s somehow more sophisticated and challenging than the old system.

Generally for the online I think it’s a good tactic to be as prepared as possible to be able to on do one of the best qualifying laps, in order to gain more experience, money and having less trouble with less skilled players at the end of the pack. One really has to be careful not to ruin one’s reputation.

What bothers me though is the online only saving...that’s atrocious and simply can’t be allowed. I’m sure they are already working on a patch.

 

Concerning the weather....I’m sure you’ve noticed there are not just rain and snow tires in the game, but also functioning wipers and a wet road. Meaning we’ll see if weather is already implemented in the game and they just kept it a secret (ev it’s just not dynamic) or if it will be implemented at a later time, like they did with GT5 if I remember right.

All in all I can’t wait for the full game and hope they update the game with a few more tracks and cars soon. It’s a great foundation and I actually think it’s the best feeling and most fun GT I’ve ever played. Even the best racing game in over a decade or so. It just feels and looks so good..I’m  kinda in love, even the sound is good now..who’d have thunk.

 

*** Sorry for the wall of text ***