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Nuvendil said:
curl-6 said:

It's one of those things that varies per person; some people would cringe in horror at the thought of 100ms controller latency, others wouldn't even notice anything amiss.

But yeah, a lot of things can affect input delay and one of the biggest factors in how many times per second the controller is polled, which in a lot (but not all) games is tied to the framerate.

It also depends on the game.  If a game has no actions that demand fast reactions, the difference may mean nothing.  Skyrim and Fallout by BGS comes to mind.  Turn based games obviously.  Xenoblade series as well.  None of those need rapid responses so many people who prefer 60fps may not notice the absence.  But pop in Bayonetta 2 or God of War, and that's a different story.

Yeah pretty much. 30fps in Xenoblade felt fine. 30fps in the Plaza in Splatoon 2 compared to the locked 60fps of actual gameplay feels like moving through molasses while my eyeballs have a seizure.