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Hiku said:
curl-6 said:

Input lag in a 30fps game can actually be over 100ms, more than 1/10th of a second or as much as 3 or even 4 frames, between pressing the button and the action beginning. With 60Hz controller polling that can be cut down to less than 40ms, or about 1 frame.

3 or 4 frames of input lag sounds pretty good though. o.o
Sounds like I had the right idea then. But I never knew that input delay is generally affected by the fps until I read this topic.

It's one of those things that varies per person; some people would cringe in horror at the thought of 100ms controller latency, others wouldn't even notice anything amiss.

But yeah, a lot of things can affect input delay and one of the biggest factors in how many times per second the controller is polled, which in a lot (but not all) games is tied to the framerate.