Nuvendil said:
Those tastes were not established or noted really when Oblivion exploded onto the scene, doubling the sales of Morrowind. And Oblivion wasn't all that edgy really at all. And as I said, a 1.5 million is what I expect. But I think that could be a stepping stone to 2 million and beyond as the series goes on, with mainline Xenoblade being a lower selling franchise probably than Xenoblade X. |
As I recall, (I was still in high school at the time) Oblivion very much rode the wave of the "Wow, HD/next gen/biggest most immersive world ever/you can go anywhere do anything" hype. But that was a long time ago; 2007 and onwards established a trend of AAA Western games being gritty, bombastic, etc and Bethesda continues to successfully tap into this.
If they made a XCX sequel with a better story, less padding, less convoluted/more streamlined mechanics, and very strong marketing, than that I can absolutely see that hitting 2.5 million. For here and now with XB2 though, I think those kind of numbers out of reach for the moment.







