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Nuvendil said:
curl-6 said:

FF14 has a massive brand name to push it though.

And Bethesda's titles appeal more directly to current Western tastes; namely, a bit more grit and "edge" than XB2 seems to offer, plus being more mechanically straightforward. If XB2 can hit 1.5 million that would be a victory in my book for a series that as yet has never broken the million mark.

Those tastes were not established or noted really when Oblivion exploded onto the scene, doubling the sales of Morrowind.  And Oblivion wasn't all that edgy really at all.  

And as I said, a 1.5 million is what I expect.  But I think that could be a stepping stone to 2 million and beyond as the series goes on, with mainline Xenoblade being a lower selling franchise probably than Xenoblade X.

As I recall, (I was still in high school at the time) Oblivion very much rode the wave of the "Wow, HD/next gen/biggest most immersive world ever/you can go anywhere do anything" hype. But that was a long time ago; 2007 and onwards established a trend of AAA Western games being gritty, bombastic, etc and Bethesda continues to successfully tap into this.

If they made a XCX sequel with a better story, less padding, less convoluted/more streamlined mechanics, and very strong marketing, than that I can absolutely see that hitting 2.5 million. For here and now with XB2 though, I think those kind of numbers out of reach for the moment.