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Mr.GameCrazy said:
curl-6 said:

The visuals on screen will be updated 30 times per second, while controller input will be polled 60 times per second; in other words, you don't have to wait for the next frame to arrive on screen for the input to be registered, so while you'll get the visual experience of a 30fps title, you'll also get the lower input lag of a 60fps title.

That's interesting. What other games have done this?

Off the top of my head, DMC and Need for Speed Hot Pursuit/Most Wanted 2012 on PS3/360.