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RolStoppable said:
fatslob-:O said:

Regarding hardware image, I agree with you but as for software lineup I think their both similar so far ... 

FWIW, I always thought there was a good chance for the Switch to reach 50M units and was only certain that it will go above 40M units ... (may my uncertainty meter always tick) 

Switch looks good for now but Nintendo didn't change their initial forecast from the last quarter so they're still expecting to ship ~13M units at the end of this fiscal year which is behind what the 3DS achieved in a similar timeframe ... (there are good reasons why I think up of the numbers as is) 

We'll have to see how the holidays will play out along with the spike in demand during that time to see how long it will affect the supply or MSRP and next year's lineup to truly know if the Switch is 'better positioned' than the 3DS ... (it will be interesting to see if they'll make any changes to their forecast in their Q3 report to get an idea of Nintendo's own current confidence)

It's rare that projections get adjusted after a single quarter of sales, so you shouldn't reach too much into the lack of an upwards adjustment. Right now there's no good reason to doubt that Switch can ship the projected 10m units and it won't require a price cut to do so. You look at plain sales numbers for the 3DS, but you forget to account for its price cut after six months. Even if Switch ends up below the 3DS's LTD after 13 months, Switch will still be in the better position.

Whether or not an adjustment to Nintendo's forecast happens isn't a matter of confidence, but rather the availability of all necessary components to produce more than 10m Switch units.

AngryLittleAlchemist said:

No they weren't. Nintendo make 3D Mario more like 2D Mario because they had to showcase a 3D Mario game that worked and played well on a handheld. They mostly made 3D World for the pun and lack of creativity. Super Mario Land ---> Super Mario World , Super Mario 3D Land ---> Super Mario 3D World

https://www.nintendo.co.jp/ir/en/finance/software/3ds.html

All the recent 2D Mario's sold pretty "meh". New Super Mario Bros. U sold 5.7 Million. Super Mario 3D World sold 5.65 mil. No matter how much you want to say "it's cause it's like 2D Mario!" that was pretty unprecedented for a 2D Mario game compared to a 3D one. The only reason New Bros U even outsold World is because it was out since the system launched. These are official Nintendo numbers, by the way. Super Mario 3D Land sold 11.33 mil. New Super Mario Bros. 2 sold 11.44 mil. The gap is not only getting smaller, but will probably start skewing to 3D Mario. Mario Maker sold 3.9 mil. 

Keep in mind pretty much none of those except *maaaaaaaaybe* New Super Mario Bros 2, were even system sellers, and even that is debatable. It required big 3D titles to push hardware. 2D Mario just sells software, it's more like a game series you release because it's easy money. Not because it sells units. 

This is the kind of attitude that Nintendo shouldn't hold. Fighting the market doesn't do a business any good.

The only reason why 2D Mario and 3D Mario ended up close in the eighth generation is because Nintendo put all ideas into 3D Mario along with higher production values while 2D Mario got recycled art, music and world themes. And despite Nintendo stacking all odds against 2D Mario, 2D Mario still didn't lose. killeryoshis is absolutely correct that a 2D Mario that is treated like a AAA title by Nintendo will obliterate a 3D Mario that gets the same treatment.

 

pretty much. in the wii/DS era both 2D and 3D mario got the same push and what ended up on top? NSMBwii DESTROYED galaxy, one of the most critically acclaimed games of all time.

while 3d world was pushed hard, NSMBU wasn't.