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Miyamotoo said:
Jumpin said:

Another thing I noticed about Breath of the Wild is how the dungeons are objectively worse than past Zelda games, and somehow I find them much more fun. If I were to try to put my finger on it I'd say it is the length of them and how there's almost always something fun to in them.

The game is the first one since Link to the Past where the Overworld feels more than just something you walk along with obstacles to get to town or the next dungeon.

I really like dungeons in BotW, only complaint I have about them is why there inst more of them, and that bosses were somehow similar.

 

S.T.A.G.E. said:

You werent wrong. I looked for it after someone else brought it up in the options menu. Yes, I will definitely be using this for my second playthrough. Thank you. :)

Play with Pro Hud right away don't wait another play through, its much better experience and perfectly fits with exploration of vast world, you will start pay much more attention on surroundings and world itself. Ofcourse if you are lost or you dont know what are you doing you can always look in map.

The thing about BotW dungeons is that you dont get Water Temple'd in them. You go in, you do your business with whatever fun gimmick and get out. And they also each have a set piece, something most other Zelda dungeons do not, which kinda makes up for the samey bosses.



Muda Muda Muda Muda Muda Muda!!!!