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Jumpin said:

Another thing I noticed about Breath of the Wild is how the dungeons are objectively worse than past Zelda games, and somehow I find them much more fun. If I were to try to put my finger on it I'd say it is the length of them and how there's almost always something fun to in them.

The game is the first one since Link to the Past where the Overworld feels more than just something you walk along with obstacles to get to town or the next dungeon.

I really like dungeons in BotW, only complaint I have about them is why there inst more of them, and that bosses were somehow similar.

 

S.T.A.G.E. said:
Smartie900 said:

A mode that you can switch in the options menu. I might have gotten the name wrong.. but the option turns off the map function along with the temperature meter. This pretty much forces you to explore the map with less guidance. Pretty cool option.

You werent wrong. I looked for it after someone else brought it up in the options menu. Yes, I will definitely be using this for my second playthrough. Thank you. :)

Play with Pro Hud right away don't wait another play through, its much better experience and perfectly fits with exploration of vast world, you will start pay much more attention on surroundings and world itself. Ofcourse if you are lost or you dont know what are you doing you can always look in map.