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Mr Puggsly said:
curl-6 said:

Switch's RAM advantage isn't just evident on paper though, but also in practice. Vita was a different story; it had only a slim RAM advantage that was nullified by losing more of its memory to the OS, and a much weaker GPU than PS3/360. Switch by contrast has several times more memory and the additional GPU power to leverage it.

Much like Vita, its hard to tell what the console can really do unless we have techicnally demanding games to look at. The Vita had a bunch of 7th gen console games and that was a good benchmark to see what it can do side by side.

Outside of Nintendo content, this is where Switch has been lacking and its good to see the hardware being well utilized this early.

Apples to apples are generally the most helpful, yes, assuming the game in question is a good conversion on all of the systems being compared. (Bayonetta for instance isn't a good example of PS3's capabilities relative to 360)

Still I would say some conclusions can be drawn even from apples to oranges; for example, Switch launch title Fast RMX runs at 900p-1080p/60fps while using PS4/Xbone tier rendering techniques, even if it's not a game shared with PS3/360 it demonstrates a level of technical prowess those systems can't match.