AngryLittleAlchemist said:
I agree. I don't think that's a problem with the dungeon structure but with the game however. Actually, there was at least one time going to a dungeon was very boring for me. It was too easy and didn't last long enough. That's kind of true for all them but it made this one especially bad. |
The game has structural issues that annoy me as well. My prime example is how every shrine is constructed with the same basic layout, with the same music, with the same objective, and ultimately the same reward. Breath Of The Wild works best when you're allowed to do whatever you want in the open world.







