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Nuvendil said:
Ganoncrotch said:
More likely shows that some of the formerly in engine cutscenes have been moved over to a pre rendered format to go easy on processing power in certain scenes that the switch might have been having troubles with.

Just a thought, unlikely to be having higher resolution textures than the PC version on the Switch if you get me.

There are precisely zero cutscenes in Skyrim that could be handled in a prerendered fashion and zero instances where doing so would provide any benefit whatsoever.

I'm pretty sure there are, because during a lot of 'cutscenes', you can't really do anything meaningful. That said, I too don't remember there being any cutscenes that seemed especially heavy so it probably doesn't even matter.