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Wyrdness said:
outlawauron said:

Ah yes, so that's why every other major Capcom project continued on PS3/360. They were so scared off by the early years of the PS3, that they cancelled only one game in their catalog to reannounce it for a Nintendo platform while moving support of the same series to Nintendo platforms shortly after. I mean, I can understand concern over cost control, but at the time, the series was exploding and the MH team is huge. It doesn't matter what the platform is, the game has a huge budget. 

"It was a strategic decision set by the team and our Japanese management to address an emerging market on the Wii. At the time the decision was made, it was in reference to the Wii market in general, no particular sub-segement thereof." 
— Christian Svensson, Capcom’s Sr.Director of Strategic Planning and Research 

"I can’t discuss the localization issues at this time. As for the decision to bring it to the Wii, I think there were many. I think it’s fair to say that CJ wanted to bring one of its premier franchises (possibly THE premier franchise when you look at the Japanese market) to the broader audience that the Wii represents. At least, that’s one of many variables that pushed it in that direction." 
— Christian Svensson

Plus high costs

In Japan the PS3 got demolished by the Wii which made Capcom rethink things plus the development costs added to it, another thing is that the was never a PS3 prototype like you claimed earlier that's a lie the was only concept art. MH3 was only ever announced for PS3 but no game development ever took place outside of concept art.

Essentially eveything you claimed about MH3 is a fabrication on your part as no deal was ever done for it this was straight up Capcom changing their mind because of the situation, MH3 was announced for Wii  in Ocotober 2007 the first year of the Wii and PS3 to futher my point notice how other PS3 games Capcom had that had development started on them were all originally going to be PS3 only but suddenly had 360 versions pop up most famously was DMC4 which triggered that famous petition by certain PS fans to have the 360 version cancelled. This highlighted the impact the PS3's early problems had.

None of what Sven said contradicts anything I've said. I don't know how PR speak is supposed to be evidence of anything when nothing was actually stated.

What are you talking about with PS3 prototype? It was in development for a year. That is all I stated, and that is an absolute fact. I guess if you're naive enough to believe that Capcom cancelled a game and then started over on a new platform that they never made a MH on with no influence from Nintendo, then you're naive enough to think that no development took place outside of concept art in a year's time.

And I remember the PS3 -> PS3/360 things that happened very well. Assasin's Creed was thought to be another PS3 -> PS3/360 case. We do know that some of those cases had financial support from MS (whether from advertising or elsewhere), but none of those titles were cancelled either.



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