Wyrdness said:
"It was a strategic decision set by the team and our Japanese management to address an emerging market on the Wii. At the time the decision was made, it was in reference to the Wii market in general, no particular sub-segement thereof." In Japan the PS3 got demolished by the Wii which made Capcom rethink things plus the development costs added to it, another thing is that the was never a PS3 prototype like you claimed earlier that's a lie the was only concept art. MH3 was only ever announced for PS3 but no game development ever took place outside of concept art. Essentially eveything you claimed about MH3 is a fabrication on your part as no deal was ever done for it this was straight up Capcom changing their mind because of the situation, MH3 was announced for Wii in Ocotober 2007 the first year of the Wii and PS3 to futher my point notice how other PS3 games Capcom had that had development started on them were all originally going to be PS3 only but suddenly had 360 versions pop up most famously was DMC4 which triggered that famous petition by certain PS fans to have the 360 version cancelled. This highlighted the impact the PS3's early problems had. |
None of what Sven said contradicts anything I've said. I don't know how PR speak is supposed to be evidence of anything when nothing was actually stated.
What are you talking about with PS3 prototype? It was in development for a year. That is all I stated, and that is an absolute fact. I guess if you're naive enough to believe that Capcom cancelled a game and then started over on a new platform that they never made a MH on with no influence from Nintendo, then you're naive enough to think that no development took place outside of concept art in a year's time.
And I remember the PS3 -> PS3/360 things that happened very well. Assasin's Creed was thought to be another PS3 -> PS3/360 case. We do know that some of those cases had financial support from MS (whether from advertising or elsewhere), but none of those titles were cancelled either.