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Miyamotoo said:
Mr Puggsly said:

Again, I'm judging Switch by what it does in practice. Based on LA Noire and other titles, it seems like any 720p/30 fps game on PS360 can achieve 1080p/30 fps on Switch. Maybe even have overhead to spare for polish.

This sentence is wrong, "or 8th gen games at lower resolution or at 30fps instead of 60fps." Because Doom on Switch doesn't just lower the resolution and frame rate, but its taking a big hit in overall effects and asset quality along with resolution and performance.

Hence, Doom on Switch PROBABLY wasn't a huge endeavor because the engine is already very scaleable and designed for modest CPUs. But that could probably be said for any game running 60 fps on 8th gen consoles.

Thats what I basically said for 7th gen games, but we also seeing more stable frame rates also, for instance Minecraft or Skyrim.

Doom is not out yet, those DF conclusions cannot be serious in any case, so better we first wait launch of game and proper DF article, and Doom is just one game we cant take conlusion for all games just based on one game. Not to mention that's very strange that game will have same resolution in portable and docked mode. Also we still dont know enuf  about Panic Button team thats behind this Doom port but also behind Rocket League port for Switch, it's also interesting that it was said that Rocket League will have 720p resolution on handheld and docked mode (same like Doom), beauce ever launched Switch game until now has higher resolution in docked mode compared to handheld mode, so if that is relly true than those ports are definatly not best ports.

Is Skyrim officially 1080p on Switch? I don't think that has been confirmed but I wouldn't be that surprised if it is.

Doom isn't out but bear in mind the specs have limitations. The GPU power is a lot lower, much less RAM to work with (less space for high quality assets), so don't expect X1 and PS4 visuals.

Maybe Doom will use the dynamic resolution. The vertical resolution will stay at 720p while the horizonal changes.

If Doom is running 720p natively both docked and undocked, its possible they're using resources for better visual quality when docked. Such as post processing effects that smooth out jaggies, maybe higher quality shadows and light, etc. So equal resolution doesn't mean equal visual quality.



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