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flashfire926 said:
mazign said:
Another big factor of PC1 was the publicity of being crowdfunded. Certainly, a lot of people saw it as an opportunity to support a small studio making a game that real racing simulation fans wanted. Plus a lack of Gran Turismo 7 news, Forza 6, while being a good game, still felt lacking in terms of wheel support, which PC1 supposedly did well; and the NFS series wasn't very strong.

Basically, racing games in general, while looking pretty and being feature-rich, weren't giving racing fans what they wanted.

Forza 7 seems to have largely corrected the wheel situation. GT Sport is a thing - though certainly not GT7 in any way shape or form, it finally gives GT fans something. NFS Payback looks okay. '

Also, the reviews I saw for PC2 gave it a so-so verdict. They added a bunch of tracks and cars to PC2, but they lack the polish and customization that I think many people want. Definitely, the market is too saturated right now and PC2 doesn't promise anything special that others aren't already offering this year.

Really? Most reviewers gave this game a better score for being a huge improvement over the first game. They filled the gaping holes of he car roster in the first game. They added dirt and ice tracks, plus a huge suite of dynamic time and weather, letting you mix and match with what seems like an infinite number of options (snowstorm in Dubai desert for the win). Kart racing and special kart tracks are present too. The campaign structure is way better than either GT or forza, and the handling model is drastically improved from Pcars1, especially on console.

Sorry, but the campaign is one of the weakest points as far as I have seen. It's nice one can change the different stages but that's about it.