GhaudePhaede010 said:
Games came out a year later on Wii U because the hardware didn't exist yet either (I think Watch Dogs was near a year off the top of my head). It is valid for the comparison. Nice try. The hell? Switch is more powerful than Wii U. So, if Wii U would get blasted for this, you would think Switch would, too. That is what I call, hypocrisy. I already addressed the power of portability but people call this a home console. As a home console (like Wii U), this should be considered unacceptable. Every issue I mentioned about this game is true and when Wii U did not have parity with other home consoles, it was destroyed even though we would both admit its hardware is less capable than Switch. Plus, this title does not even take advantage of playing the game on a television (same resolution and frame rate). That means, half of the selling point of a, "hybrid" is in jeapordy. The game play is reduced by 50%. 60 fps to 30fps. Not the content of the title. The actual game play. |
The reason people were so upset about half ass ports happening on the Wii U is because we were getting half ass ports from weaker consoles. Take Splinter Cell for example, had the multiplayer dropped from the Wii U version that was present in both the ps3 and the 360. The Switch however is getting ports from far stronger consoles that hold up well. Its a huge difference. Now if we were still getting PS3 ports and they were gimped than I'd be right there with you.
Doom proves that Panic Button are good developers. It went from, "OMG how is this even possible?" to "oh you guys are lame for not getting it to look and run even better!"
How does that happen? Every hands on so far has been positive but people here are trying to spin this into a negative. This game looks great. It also ships with all of the dlc, another thing Wii U never got.
Games are fun.







