The game is around 540p undocked (according to Digital Foundry) and 720p docked.
This just confirmed docked resolution and that it's the same assets rendered at the higher resolution.
Edit: Others seem to have interpreted it the way you have, but I only see the article explicitly say docked is 720p. If anything, both modes will be dynamic resolution.
| GhaudePhaede010 said: So... I am the only one that is going to say it, huh? If this exact same game, with these exact same specs, and the missing features had been announced as a Wii U port of DOOM, basically no one, myself included, would be happy with the port. The standards have changed. My how the standards have changed. |
The Switch's unique selling point is so much stronger than the Wii U's even if the concepts are related. There was no justification for the Wii U having crappier versions of many titles. Viewed as a handheld, the Switch is offering something the other consoles just can't approximate in any way and that is actually desirable. Dual screen in the living room was the best for non-gaming applications, but didn't improve your experience beyond slightly more convenient map and split screen benefits.







