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The game is around 540p undocked (according to Digital Foundry) and 720p docked.

This just confirmed docked resolution and that it's the same assets rendered at the higher resolution.

Edit: Others seem to have interpreted it the way you have, but I only see the article explicitly say docked is 720p. If anything, both modes will be dynamic resolution. 

GhaudePhaede010 said:
So... I am the only one that is going to say it, huh?

If this exact same game, with these exact same specs, and the missing features had been announced as a Wii U port of DOOM, basically no one, myself included, would be happy with the port. The standards have changed. My how the standards have changed.

The Switch's unique selling point is so much stronger than the Wii U's even if the concepts are related. There was no justification for the Wii U having crappier versions of many titles. Viewed as a handheld, the Switch is offering something the other consoles just can't approximate in any way and that is actually desirable. Dual screen in the living room was the best for non-gaming applications, but didn't improve your experience beyond slightly more convenient map and split screen benefits.