caffeinade said:
Prerendered videos suck anyway, it is lazy design. |
SvennoJ said:
Yeah so lazy |
Caffeinade raised a good point.
Many games simply have too many cutscenes. A game such as Quantum Break shouldn't be 130gb when GTA 5 is about 60gb.
A game such as Ni No Kuni or Professor Layton have cutscenes, but at the end of the day their 16gb and <1gb size files stay reasonably low.
Funny enough, level 5 made both series, and typically out their games on Nintendo systems. I suppose they've learned not to bloat their games







