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Green098 said:

Switch can't run current AAA game's they said, it isn't powerful enough they said.

It'll be obviously downgraded but that isn't the point, it looks good though, very impressively close for a portable system. But I'll also wait on digital foundry for the visual comparison with direct native feed capture of the full game, but the fact a handheld in 2017 can run this game as well as Wolfenstein II is insane.

In most cases, the truth is probably closer to porting being quite expensive. In some cases, it can be impossible without pretty big changes. Obviously in Doom's case, it shouldn't be too hard because it's a fairly traditional game in term of level design etc. so beyond graphics, there shouldn't be (m)any too demanding parts.