| deskpro2k3 said:
This makes me happy that this is possible with unreal engine 4 because FF7 is a HUGE game, it's a big big game. bigly. We got Midgar City, airship traveling, we get to go on the sea, under the sea, we go into space, over and into five mountains, tundras, deserts and over 50 different locations, plus we got 13 different summons. Think about that, the luminous engine in FFXV could barely get together Leviathan, it was just a terrible engine. |
Have you considered that maybe FFXV was just a very ambitious game? What UE4 games equals it on scale and graphics?
Its likely that FFVIIR will not be open world, but instead a series of connect locations including a larger overworld.








