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twintail said:
Nuvendil said:

And none of this address Puyo Puyo Tetris or Rime which are $10 more as well with no justificstion being on 2GB and 8 GB carts respectively.  And that's assuming Rime on Switch is the same file size as PS4.  It's small enough that it could almost squeeze into a 4 GB cart.  And those fly in the face of Sonic Forces which is in a similar situation but no price hike.  And NBA 2K is at least on a 16 GB, maybe a 32 GB (we'll see), and no price hike.  And Skyrim has to be at least on a 16 GB cart, same launch price as the Special Edition.  If it was a serious hit, hikes should at least be consistent.

We have already talked about PuyoPuyo. Just because you ignore the reason doesnt make it not true. It included physical items in the box and the digital version was exactly the same as the PS4 version. The added soundtrack in Rime costs $10 as a solo buy. 

Another answer: increased prices for below minimum order of carts. 

The physical release of NBA for Switch is delayed and its digital only upon release with the other releases: of course there is no price hike in this case. That is obvious.

Maybe Take2 is seeing market response before comitting to pricey card order per

So Skyrim is $60.  Going any higher is just suicide for the game price wise. and $60 should reasonably cover a 16gb cart order. 

"When we spoke to analyst Daniel Ahmad, he stated that he feels publishers using a 32GB game card are very unlikely to price a game lower than $40 due to their margins, but at the same time it is not like they will start attempting to charge exorbitant prices such as $70 or $80 either – we thankfully won't see a return to the days of the SNES and N64. $60 full price games will remain $60 full price games, because the margin is high enough. However, pricing less than $40 is felt to be a real challenge from a business point of view for publishers. Let’s not forget that another slice of the pie goes for the retailer’s cut for selling the games; it's a delicate balance."

http://www.nintendolife.com/news/2017/09/feature_exploring_the_switch_tax_and_why_nintendo_was_right_to_use_game_cards