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Salnax said:

I decided to put to gether a table.

  Wii U Switch
Launch Window (2012Q4/2017Q1)

New Super Mario Bros U

Nintendo Land

ZombiU

Monster Hunter 3 Ultimate

Legend of Zelda: Breath of the Wild

1-2 Switch

Super Bomberman R

Second Quarter (2013Q1/2017Q2) LEGO City Undercover

Mario Kart 8 Deluxe

Arms

Minecraft

Third Quarter (2013Q2/2017Q3) New Super Luigi U

Splatoon 2

Mario + Rabbids

Pokken

Fourth Quarter (2013Q3/2017Q4

Pikmin 3

Rayman Legends

Disney Infinity

Super Mario Odyssey

Fire Emblem Warriors

Sonic Forces

Skyrim

Xenoblade 2 (?)

"Launch Window" basically means November and December of 2012 for the Wii U and March 2017 for the Switch. The Wii U games above all sold at least half a million at retail. Switch games hve either sold half a million or are likely to do so. Multiplatform games are in italics.

Long Story short, the Switch has the upper hand. The Wii U landscape was barren after launch until summer was well underway, whereas the Switch has had a constant stream of notable first party titles. And although the Wii U was meant to encourage third party support, it doesn't have a major lead in that category. The impact of ZombiU, Monster Hunter, Rayman, and Disney Infinity is roughly on par with Bomberman, Minecraft, Sonic, and Skyrim.

Nah man, you're giving them too much credit. USFII probably outsold all those games, if not it will at some point (I'm only unsure about ZombiU, mostly because we never got official numbers).

If you mean impact as in value to the overall software library, then same story. Minecraft alone is worth much more than all those combined. Add Skyrim and there's no contest.

The Switch destroys the Wii U in every way imagined. Except supply



Bet with bluedawgs: I say Switch will outsell PS4 in 2018, he says PS4 will outsell Switch. He's now permabanned, but the bet will remain in my sig.

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