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Johnw1104 said:
vivster said:
Still looks awesome. Has the same feel as SM64. Still, I could pass on the hat mind rape mechanic.

Really? I feel like it just presents so many additional possibilities, from clever platforming to puzzle solving.

Unfortunately, I doubt they'll include many puzzles that are actually difficult, as it is a Mario game after all... things like this (as well as my experiences in BotW) make me reeeeeeally wish Nintendo's games had access to the modding community, but they'd never allow that. I've no doubt the game will be awesome on its own, but the pieces are all there to make it the sort of game that can be modded 100+ times to remain fresh indefinitely.

You and I know what clever puzzle solving means in a Mario game. "Oh, a high ledge, I wonder how I can get up there. Oh look, a creature that can jump really high is right net to the ledge. I wonder what I could do here".

SM64 was fine enough with a very limited amount of power ups. I think being able to mind control everything is absolute overkill and may in fact make puzzles way too easy. If you give the player to much choice, he's going to abuse it. I think it should be first and formost a platformer. With so many different possible mechanics it turns into some kind of 3rd person action game.



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